Robinapps

Address
Network
Balance

Live

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Apps shipped on Robinhood Chain. One wallet carries across every one of them.

In development

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Building on the Robinapps SDK. Ship yours and it lands here.

Terminal

Describe an app and Claude builds it. Deploy anything — real contracts, real ETH, on Robinhood Chain.

Connect a wallet to use the terminal Your address identifies the apps you build and launch.

checking build server…
Robinapps build terminal. Describe an app to get started.
e.g. “a dice game — roll 1-6, call over or under, double or nothing”
Drop files to attach
Enter to build · Shift+Enter for a new line

On disk

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Apps the terminal has written to apps/.

Launch to the launchpad checking…

Publishing gives an app its own public URL and lists it on the launchpad for everyone — not just the browser that built it.

Bridge log — every SDK call the running app makes shows up here.

Docs

Everything an app can do on Robinapps. Apps never hold keys, never move funds and never decide outcomes — they can only ask.

Getting started

An app is a plain HTML page. Load the SDK and the components, then tell the container you're ready.

<script src="../../sdk/sdk.js"></script>
<script src="../../sdk/components.js"></script>
<script>
  robinapps.ready({ name: "My App", game: "myapp" });
</script>

API

Every method returns a Promise. Money methods pop an approval sheet in the container first.

MethodParamsReturns
getAccount()The connected wallet address.
getBalance()Balance as {eth, usd}.
wager(){amount, game, pick}Opens an on-chain challenge. Returns {pending, gameId, stake}.
openGames()Open challenges: [{id, maker, isMine, stake, makerHeads}].
joinGame(){gameId}Takes the other side and settles. Returns {won, payout, roll}.
cancelGame(){gameId}Cancels your own open challenge, stake returned.
pay(){amount, reason}Requests a payment. Shows the approval sheet.
leaderboard(){game}Net results per player, best first.
ready(){name, game}Announces the app to the container.
on()(event, fn)Subscribe to balance and leaderboard events.

Components

Drop-in custom elements from sdk/components.js, styled to match the platform.

ElementAttributesWhat it does
<ra-app>title, subtitlePage shell — header and layout for your app.
<ra-stake>min, max, value, presetsStake input with preset amounts. Read .value.
<ra-button>loadingPrimary action button. Fires a press event.
<ra-result>Win/lose panel. Call .show(kind, amount, text).
<ra-leaderboard>gameLive standings, refreshes itself.

The rules

Apps run in an iframe with sandbox="allow-scripts allow-forms" — no same-origin access, no wallet access, no way to reach the parent except through the SDK. The container shows the approval sheet, moves the funds and decides the outcome. Design for that.

Approbinapps.xyz
— ETH